Flame and Frost: Prelude
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Flame and Frost: Prelude
Just in case someone who comes on here missed it. They posted up a preview of the next patch.
New Features
Temple of the Silent Storm Week
From January 28—February 4 the regular eight-team/three-round paid tournaments will be replaced by two-team/single-round paid tournaments in the Temple of the Silent Storm map. After the week is over, we’ll add Temple of the Silent Storm to the regular rotation of both free and paid tournaments.
Improved Achievement System
We’re adding a new rotation of daily achievements to add variety and encourage you to explore the open world. You’ll get different achievements every day of the week and a new achievement tracker in the UI to make it easier to track your progress.
New Achievement Laurels
You’ll earn these brand-new laurels as a reward for daily and monthly achievements!
Redeem these laurels for rewards like the new Ascended gear and Infusions!
Guesting
With the new guesting system, you can play with friends on other worlds in the same region (North America, Europe) without changing your homeworld. Guesting is free, but going forward there will be a gem fee for transferring home worlds, so make sure you’re on the home world you want to permanently play on before 28 January!
New Utility Infusions and Ascended Amulets
We’re adding a wide range of new gear that can be purchased with the new laurels.
With 5 new Utility Infusions and 30 Ascended Amulets to choose from, there’s something for every style of player.
More Upgrades and Improvements
We’re making a ton of other improvements to the game this month, such as enhanced performance in WvW, tweaks to the dynamic level adjustment system, and UI improvements, which will be detailed in our release notes.
New Features
Temple of the Silent Storm Week
From January 28—February 4 the regular eight-team/three-round paid tournaments will be replaced by two-team/single-round paid tournaments in the Temple of the Silent Storm map. After the week is over, we’ll add Temple of the Silent Storm to the regular rotation of both free and paid tournaments.
Improved Achievement System
We’re adding a new rotation of daily achievements to add variety and encourage you to explore the open world. You’ll get different achievements every day of the week and a new achievement tracker in the UI to make it easier to track your progress.
New Achievement Laurels
You’ll earn these brand-new laurels as a reward for daily and monthly achievements!
Redeem these laurels for rewards like the new Ascended gear and Infusions!
Guesting
With the new guesting system, you can play with friends on other worlds in the same region (North America, Europe) without changing your homeworld. Guesting is free, but going forward there will be a gem fee for transferring home worlds, so make sure you’re on the home world you want to permanently play on before 28 January!
New Utility Infusions and Ascended Amulets
We’re adding a wide range of new gear that can be purchased with the new laurels.
With 5 new Utility Infusions and 30 Ascended Amulets to choose from, there’s something for every style of player.
More Upgrades and Improvements
We’re making a ton of other improvements to the game this month, such as enhanced performance in WvW, tweaks to the dynamic level adjustment system, and UI improvements, which will be detailed in our release notes.
Samael- Posts : 8
Join date : 2013-01-22
Age : 38
Location : Sunny Florida
Re: Flame and Frost: Prelude
I'm really looking forward to guesting. They have been talking about it since a few weeks after the release.
Still waiting on that Fractals Patch, Anet...
Still waiting on that Fractals Patch, Anet...
Dann- World Operations
- Posts : 23
Join date : 2012-12-27
Age : 32
Location : Perth
Re: Flame and Frost: Prelude
I like it if only for the reason that I have friends who play on Crystal Desert that keep trying to bring me over, and I'm all "nuuuu.." so now i can hop on with them and still stay true to SoS. ROCK ON
Samael- Posts : 8
Join date : 2013-01-22
Age : 38
Location : Sunny Florida
Re: Flame and Frost: Prelude
I have people from my previous guild that I can at least do jumping puzzles and stuff with if people from our guild aren't online.
I'm always excited by new content though. Can't wait for this update. GW2 NEEDZ MOAR CONTENT
I'm always excited by new content though. Can't wait for this update. GW2 NEEDZ MOAR CONTENT
Dann- World Operations
- Posts : 23
Join date : 2012-12-27
Age : 32
Location : Perth
Re: Flame and Frost: Prelude
Ya guesting will be nice... Although I'm not really sure how much use I'll get out of it myself since most of the people I know are either spvpers or wvwers lol. As far as new content... can't wait!!! Should be lots of fun!
Ever Shadow- World Operations
- Posts : 3
Join date : 2013-01-24
Re: Flame and Frost: Prelude
Suppose they added a race. what do you think they'd possibly be?
Samael- Posts : 8
Join date : 2013-01-22
Age : 38
Location : Sunny Florida
Re: Flame and Frost: Prelude
Quaggan. No doubt.
Dann- World Operations
- Posts : 23
Join date : 2012-12-27
Age : 32
Location : Perth
Re: Flame and Frost: Prelude
Though I doubt they will add a race with this patch, I'm guessing the Tengu will be a playable race at some point.
Artashir- Guild Assistant
- Posts : 3
Join date : 2013-01-03
Re: Flame and Frost: Prelude
yeah, the Tengu looked pretty awesome. But then again. it is Anet, i doubt we'll ever get a new race. It'd be nice.. But its a long shot.
Samael- Posts : 8
Join date : 2013-01-22
Age : 38
Location : Sunny Florida
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